In this, the third and final part of Valdus Hammerhand, we’ll be looking at a few more techniques used to paint him up. The previous part can be found here.
Dracoth skin, single tone
For the Dracoth’s skin I wanted something that looked reasonable, but not too detailed. The rest of the miniature is well detailed with ribbons, ornate armour, etc, and I didn’t want the skin of the Dracoth to take the eyes away from that. Instead I just used three colours. An initial layer of black as the base for the skin, followed by Valljo German Grey to highlight, with a Vallejo Dark Sea Green extreme highlight over the top edges of all the scales and creases.
Dracoth Skin, two tone
For the Dracoth’s underside I went with Citadel Deepkin Flesh. It was pale enough to work, and wasn’t too bright, so it fitted with the black of the Dracoth’s skin. Next came a Citadel Nuln Oil over all the Deepkin Flesh. After that I mixed some Black with some Deepkin Flesh, making a mix that was closer to Black, and painted it along the black edge where the two skin tones meet.
The next layer was much the same, adding more Deepkin Flesh to the mix so that it is about halfway between Black and Deepkin Flesh. This was then painted down the join of the two skin tones. The final layer was just pure Deepkin Flesh, which I lightly applied on the Deepkin Flesh side to the previous mix, and also lightly highlighted any creases in the lighter skin tone.
Blue Armour plates
Some unfortunate camera work resulted in two pictures being missed from this series, but I’ll talk through the process, and you should be able to see what I mean. The panels were initially painted with Citadel Kantor Blue, and washed with Citadel Drakenhof Nightshade. Once dry, I reapplied Kantor Blue to the panel, leaving the Nightshade in the recesses.
Next I added some White to the Kantor Blue, and added the first layer of highlights over the Kantor Blue, making sure the previous layer can still be seen around its edges. The final highlight had more White added to the previous mix and was applied around the extreme points on the blue, around the edges and corners of the armour plate.
The cloak was the most fun part of the miniature, as you could go a bit wild with the freehand. If you don’t think you could usually free hand it, give this ago as it’s really easy to manage and gives a great result. The cloak is painted Kantor Blue, then washed with Drakenhof Nightshade. Once dry, Kantor Blue was reapplied, followed by a mix of Kantor Blue and White to highlight it.
I decided against another highlight, mainly because I didn’t want to risk losing any of the planned stars in a pale section of cloak where they may not show up as well. Also, I wanted the cloak to look like a dark sky with the stars visible.
The stars were all painted on using an Army Painter Wargamer: Character Brush. Wherever I wanted a star or swirly galaxy thing, I painted a single spot of paint. For the stars, I painted a few lines at 90 degree angles to each other, so that they had a cross pattern. The swirls were done by painting curled lines running from the centre spot. By roughly planning where the stars are going, I then drew lines between some of them to make the hammer-shape that is the centre piece to the cloak. To colour the stars I used;
Citadel Fuegan Orange
Citadel Carroburg Crimson
Citadel Druchii Violet
Citadel Cassandora Yellow.
Overall, I’m quite pleased with the result.
That’s all for Valdus Hammerhand.
If you have any thoughts please leave a comment below, and consider following us on other social media listed below so you don’t miss any of our future content: